Changelog

We're constantly applying patches to add new features and fix any bugs we find. You can read the details of each update below.

If you notice a problem in the game or want to suggest a feature we could add, please join our Discord and let us know!

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  • v-alpha.2.3.0 - August 31st, 2022

    Game:

    • New battle background - added another scene into the rotation to diversify the visuals on the battle screen.
    • Balancing - players can now launch passive, timed missions from the Launchpad to earn resources and rewards.
    • Bot prevention - introduce some new protection for bot/spam attacks.
    • Passive Missions - fix a bug determining the rewards and timings for the Launchpad's missions.
    • Settings - refactor the settings manager; disable the visual settings for now.
    • Performance - some optimisations for different OS/Browser combinations.
    • XP - balancing tweaks to help with level progression.
    • UI - corrected some spelling and grammar in the language pack.
    • UI - tweak the tooltip chrome.
    • UI - remove the "Challenges" button/interface for now.

    Ships:

    • Upgrades - adjusted the resource cost for upgrading ships.
    • Upgrades - adjusted the requirements and process for upgrading ships.
    • Battle selection - tweak the layout of the Enemy Selection screen.
    • Skins - fix a few issues with the ship and skin rendering in the Ships info page.
    • Targetting - adjusted the agility stats that determine the targetting and attacking priorities.
    • Attacks - address some issues with the wrong stats being applied on multi-attacks.
    • Skills - adjust some of the core skill stats to prevent stalemates.
    • AI Skills - decrease the probability of selecting a Shield skill.

    Buildings:

    • Unlocks - refactor the system that manages the building unlocking requirements.
    • Address an issue where some bases are sporadically reset.
    • Upgrades - display more details about the resources required for upgrading.
    • Fix a bug that was preventing buildings from being placed or upgraded.
    • Fix a bug that was preventing resources from accumulating while a build was upgrading.
    • Fix a bug that was causing some buildings to disappear from people's structure tab.
    • Fix a bug prevented the ships being loaded when accessed through the Starport.
  • v-alpha.2.0.0 - July 7th, 2022

    Game:

    • Companion holders now have access to the game and can choose the SOLA-STAR they wish to play on, earning the SOLA-STAR holder an extra bonus for each reward.
    • Launchpad missions - players can now launch passive, timed missions from the Launchpad to earn resources and rewards.

    Ships:

    • Skills are now available for each ship. Ships all have 3 unique skills that can be levelled up individually to increase their effectiveness.
    • Combat AI - the first iteration of the combat AI to choose the way ships are selected and targeted in battles.
    • Skins - fix a few issues with the ship and skin rendering in the Ships info page.

    Buildings:

    • Fix a bug that was preventing buildings from being placed or upgraded.
    • Fix a bug that was preventing resources from accumulating while a build was upgrading.
  • v-alpha.1.4.6 - June 24th, 2022

    Game:

    • Login form - fix an issue with email address validation.
    • Build number added to interface for debugging.
  • v-alpha.1.4.5 - June 14th, 2022

    Game:

    • Login form - fix an issue that was preventing cutting/pasting passwords and email addresses.
    • Resource accumulation - fix a bug that was miscounting the resources won in battles.
    • XP loss - fix a bug that was causing earned XP to be lost When closing browser windows.

    Ships:

    • Correct the hitbox on the "X" to deselect the current ship.
    • Emperor Skin - fix a bug that was preventing the Emperor's skins from displaying - #TheEmperorsNewClothes.
    • Cassawar - tweak the stats to adjust the attack power.
    • Wrong Symbols - Healer-Hawkler has an attacker symbol and Attacker-talon has a healer symbol.
    • Different ships showing pre and in game - the enemy ships shown on the ship selection screen weren't always the same as the ships in the actual battle.

    Buildings:

    • Fix a bug that was causing base buildings to be lost when closing browser windows.
    • Fix a bug that was preventing all the scrollable content being visible.
    • Research Lab - fix an issue that was preventing the Research Lab from being built.
    • Crystal Mining Rig - fix an issue that was preventing the Crystal Mining Rig from being built.
  • v-alpha.1.4.4 - June 8th, 2022

    Game:

    • Login form - fix an issue with email address validation.
  • v-alpha.1.4.3 - June 3rd, 2022

    Game:

    • Database - fix an accuracy issue in the database to prevent stat loss.
    • Registration - screen removed as it was disabled.
    • Rewards - battle reward calculation tweaked.

    Ships:

    • Talon skin - Solaburst skin renamed.

    Buildings:

    • UI - added notifications for building placement.
    • Tutorial - add the "First Building" tutorial.
    • Building Unlock Mechanism Changed
  • v-alpha.1.4.2 - June 1st, 2022

    We have lift-off!

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